Fey (12 RP)

Small Fey (fey)

Racial Traits

  • +2 Dexterity, +2 Charisma, -2 Strength (0 RP)
  • Fey: Fey are supernatural creatures with strong ties to Nature, they have the fey subtype. (2 RP)
    • Lowlight Vision: Fey can see twice as far as a race with normal vision in conditions of dim light.
    • Eternal Youth: Fey don’t age like mortals, and cannot die from old age. Upon reaching adulthood Fey can stop physical aging at any point they choose. They can look like a child, adult or wizened.
  • Small: Fey gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth (0 RP)
  • Standard Speed: Fey have a movement of 30 feet. (0 RP)
  • Fey Affinity (choose one): The fey gains a +2 racial skill bonus pertaining to this affinity [gaining a (2 RP)
    • Nature (plant, animal, element)
    • Magic (shadow, illusion, trickery, protection, etc) [ +2 to the DC of the spell school chosen.]
    • Muse (creativity of all kinds: writing, painting, singing, etc)
  • Fey Damage Resistance: Fey gain DR 5/cold iron. (2 RP).
  • Fey Blood: Fey are immune to magic sleep effects, disease and gain a +2 racial bonus on saving throws made against enchantment spells and effects. This bonus increases by +1 for every two levels the Fey attains. (2 RP)
  • Lucky, lesser: Fey gain a +1 bonus to all saving throws. (1 RP)
  • Fey powers [Choose one]: (3 RP)
    • Bond to the Land: Fey gain a +2 dodge bonus to AC while in the forest (or chosen terrain).
    • Fey Sight: Fey are not fooled by illusions. They see through them as if they had True Seeing cast on them. This also makes them immune to the effects of glamour, and they may see the true identity of anyone they encounter, even if the individual has been polymorphed.
    • Glamour: Fey are so in tune with the natural world that they can appear as an animal, insect or plant; this is not invisibility but a form of natural camouflage. They gain a +4 racial bonus to Stealth, some humans with a strong Will can see through it (30% chance). Will save at DC 16
    • Vanish (Su): As a swift action, a fey creature can vanish for 1 round as if affected by invisibility. It can use this ability for 1 round per day per Hit Die.
    • Treesinger: Fey can create objects out of wood by singing to a tree, causing it to shape itself (or part of itself) into the object in question. They gain the Craft (treesinging) skill. The skill may be used untrained but the items created will be primitive and not refined.
    • Fascination: Once per day, a Fey can create a 20-foot-radius burst that causes humanoids within the aura’s range to become fascinated with the user (as the bard’s fascinate bardic performance). Affected humanoids may resist this effect by making a successful Will saving throw (DC 10 + 1/2 the user’s character level + the user’s Charisma modifier).
    • Spell Resistance (Ex): A Fey gains SR equal to 11 + its CR.
    • Long Step (Su): Fey can teleport up to 10 feet per Hit Die as a move action. It may use this ability once every 1d4 rounds.
    • Polymorph Self: Fey can shapeshift 2/day. They can transform themselves into any creature from Diminutive to Medium size. The transformation lasts for their Wisdom modifier + ½ their level in rounds. The drawback is that it’s not perfect; there is always something that looks wrong.
  • Languages: Sylvan and Common. Bonus: Draconic, Dwarf, Elf, Etherian and Nagan. (0 RP)


Alternate Racial Traits

  • Wild Empathy: This ability works like the druid’s wild empathy class feature, except that a fey has a +4 racial bonus on the check. Replaces lucky, lesser.
  • Trackless Step: A Fey does not leave a trail in natural surroundings and cannot be tracked. It can choose to leave a trail, if it so desires. Replaces fey sight.
  • Woodland Stride: A Fey can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at its normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect it. Optionally, this ability may function in a different type of terrain, to allow the fey creature to move through, swamps, rocky areas, ice, and so forth. Whatever the choice, this ability only functions in one type of terrain. Replaces fey immunities.
  • Flight: Fey have a fly speed of 30 feet with clumsy maneuverability.Replaces fey powers.
  • Spell-like Abilities: Fey gain the at will spell-like ability (choose 1)– ghostsound dancing lights or minor image. 1/day (choose 2)—blink, chaos, confusion, cure light wounds, dazzle, entangle, hold person, illusion, fairy feast, mirror image, polymorph object or polymorph person. 1/week (choose 1)—blight, curse, grant wish, restore, magic item or reincarnate. These abilities are as the spell cast by a sorcerer of the Fey’s character level. Replaces fey powers.

Originally, Fey came from another plane called the Feywild. Like others on Aquatica, they were pulled here during the Chaos Wars. Now they live on Feyland, a surreal land of giant trees, mushrooms and other flora and fauna. These are found nowhere else on Aquatica. Normal laws of physics don’t apply here, because the land itself came from the Feywild many of its qualities stayed. Fey come from a supernatural world where distances are fluid and based on misdirection or force of will.

These fey live in a South American style society, they are peaceful unless provoked.

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MACE Convention Weekend

Last weekend we went to the MACE convention in Charlotte, NC. We left a day early, so we didn’t have to rush this year. This year we stayed on the 12th floor of the Hilton/Marriott.

On Friday, I played was a 1920s pulp fiction Savage Worlds game.

Saturday, I ran the Wildcraft! board game 3 times for people. It was fun and helped me learn the rules better. No one wanted to run Havoc and Hyjinks though.


Instead of playing the two games that I was scheduled for, I went to the vendor room to sell some of our d20 candles. I was able to sell 2 today. We went to Love Sushi for dinner, it was delicious, although the steak one was a bit too spicy.

I went to a Sculpey class today, there were a few other adults, the rest were children. We all had a fun time. We made a happy and sad goblin? face, I also made a skull bead and die. After we left, the teachers sun baked them in a toaster oven in the back for us to pick up tomorrow. Below are some of the teachers finished projects, as well as our candles.

Sunday, after breakfast, I set up our vendor table again and sold 6 more d20 candles throughout the day. In between customers, I rolled up a few monsters. The NFL Dolphins team showed up and started taking over some of the rooms that we were using. They even blocked off the elevators.

We stayed late so I could go to a D&D Adventure League 5e Tortle game, but they had started early and were in the middle of the game.

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Fall Back Hang on Chimney Island, SC

A little late this morning, because I’m getting ready for a SSI hearing and for the MACE convention in Charlotte, NC this weekend.

I had fun this weekend. I joined the Palmetto State Hangers camping on Chimney Island on Lake Marion this weekend. It took me an hour for the drive, I paid for overnight parking at Harry’s Fish Camp, then was shuttled by boat to the island.

There were only a few people Friday night, but more showed up on Saturday. A couple stayed in tents instead of hammocks, some only stayed for the day or got a room for the night, a few kayakers even popped in to say hi.

Our host drove us around in the boat on a tour. We went to a few islands in the area including: Henderson, Church and a few others. I found some gravestones of possible revolutionary era relatives. There are pictures below in the slideshow.

I learned a few new things about hanging, and saw some new products. Many of the group actually made their own gear.We even had a mascot, a young German Shepherd, named Mina. She was very energetic and friendly.

The two things that I tested out were:

  • the One Tigris under-quilt that I bought for my birthday. It didn’t go below 50 degrees at night but kept me warm, I do need to learn how to keep it centered, but it worked well.
  • UST Emergency Food Ration Bars (apple cinnamon flavor), I only ate some as a snack instead of a meal, but it did help with my appetite. The taste is ok, its like a dry biscuit, so you do need water with it. You do need something to seal it up in because they are not individually wrapped. It is only 2400 calories, so if you are active, you will need at least one for a multi-day camping trip.

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We cleaned up before we left and buried the coals from the fire. As I was packing up my care to leave, I had to dump one of my bags because a large wolf spider tried to come home with me.

Wildcraft! Board Game

I am running the Wildcraft! board game from Learningherbs.com at the Mace convention in Charlotte, NC in November. This game is for ages 4+, for 1-4 players. It is like a cooperative chutes and ladders type game. You can buy it at Amazon, or the Learning Herbs website.

“This is a cooperative board game that explores healing herbs.

Grandma needs huckleberries to bake a pie. You and your cousins embark on an adventure up the mountain to collect berries as well as herbs she uses. Will you all harvest the right plants to help with the trouble you run into along the way? Will you make it back before nightfall? The only way to win is by helping each other out. Wildcraft! teaches you 25 important edible and medicinal plants and their uses in mostly first aid situations. (Wildcrafting is the harvesting of wild plants) It also teaches team work, for you will rely on each other’s knowledge of plants and good fortune to make it to the Huckleberry Patch and safely back to Grandma’s. Wildcraft! is a great introduction to the world of edible and medicinal herbs for children of ALL ages. It’s a beautifully illustrated, nature based, cooperative game created in the tradition of the classic board games.”

I ran it for 2 children and 2 adults, on Saturday 21 Oct 2017, we all had fun, but didn’t actually finish the game because it got too late for the kids to stay up. The rules are simple, although I think I will bring six sided dice as a option instead of the spinner.

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DIY Toothpaste

I have decided to start making my own toothpaste, because store-bought doesn’t seem to help and some of them burn my mouth. Many of these whiten your teeth, help your gums and help tooth pain. Below are some links to recipes that I’ve found. I will be experimenting to see which one works best for me, as soon as I buy the ingredients.

Blast from the Past: DIY Laundry Soap

This is a post from my previous blog. Occasionally, I’ll dig up old post that still has relevance.


Yesterday, I started a batch of laundry soap. Then had to let it set in a covered bucket.
I was very busy doing household chores today, so didn’t get around to separating it into different containers. I had to stir it because it had set a little too much.
Below us the link to the recipe: http://www.mrshappyhomemaker.com/homemade-liquid-laundry-detergent-plus-a-free-printable-label/

There are many variations in this recipe, but this is the one I use. Depending on how often and how much you do laundry, is how long it will last a long time. It keeps us going for 6+ months.